Difference between revisions of "AfterStep Themes Discussion"

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== Definition ==
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a skin (Look in afterstep terminology) is a way to decorate elements a user has set up to be on his desktop.
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a theme is a subject of composition and/or a distinct, recurring, and unifying quality or idea.
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== Entities involved with theming ==
 
== Entities involved with theming ==
 
  -user (what he wants and doesnt want to be changed)
 
  -user (what he wants and doesnt want to be changed)
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The whole terminology of themes/skins is full of misunderstandings, so everthing needs to be clearly defined, feel free to correct anything...
 
The whole terminology of themes/skins is full of misunderstandings, so everthing needs to be clearly defined, feel free to correct anything...
  
a skin (Look in afterstep terminology) is a way to decorate elements a user has set up to be on his desktop.
 
  
a theme is a subject of composition and/or a distinct, recurring, and unifying quality or idea
+
== Theme objectives ==
 
         -it defines where stuff lies on the desktop (as such any personal config is initself a theme)
 
         -it defines where stuff lies on the desktop (as such any personal config is initself a theme)
 
         -how it reacts/interacts
 
         -how it reacts/interacts

Revision as of 22:06, 13 February 2008

Definition

a skin (Look in afterstep terminology) is a way to decorate elements a user has set up to be on his desktop. a theme is a subject of composition and/or a distinct, recurring, and unifying quality or idea.

Entities involved with theming

-user (what he wants and doesnt want to be changed)
-theme (what themer wants so theme is an experience rather then simple cosmetic changes)
-theme engine (helps integrate user whishes and themer whishes)

The whole terminology of themes/skins is full of misunderstandings, so everthing needs to be clearly defined, feel free to correct anything...


Theme objectives

       -it defines where stuff lies on the desktop (as such any personal config is initself a theme)
       -how it reacts/interacts
       -it defines how stuff is decorated
       -other toolkits/apps to be themed

Elements that cannot be reduced that are part of a theme/skin :

       -IconSet
       -Window Decor
       -Module Decor
       -Background
       -Feel (break down more)
       -size and orientation of windowbox (problem here: how to make that look independant)
       -Menu
       -Mouse (although this is something i cannot imagine _any_ user wanting to be touched)
       -Animation settings

Insert non-formatted text here -foo -bar