Difference between revisions of "AfterStep Themes Discussion"
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| + | The whole terminology of themes/skins is full of misunderstandings, so everthing needs to be clearly defined, feel free to correct anything... | ||
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== Definition == | == Definition == | ||
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-theme engine (helps integrate user whishes and themer whishes) | -theme engine (helps integrate user whishes and themer whishes) | ||
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Revision as of 21:09, 13 February 2008
The whole terminology of themes/skins is full of misunderstandings, so everthing needs to be clearly defined, feel free to correct anything...
Definition
- a skin (Look in afterstep terminology) is a way to decorate elements a user has set up to be on his desktop
- a theme is a subject of composition and/or a distinct, recurring, and unifying quality or idea
Entities involved with theming
-user (what he wants and doesnt want to be changed) -theme (what themer wants so theme is an experience rather then simple cosmetic changes) -theme engine (helps integrate user whishes and themer whishes)
Theme objectives
-it defines where stuff lies on the desktop (as such any personal config is initself a theme)
-how it reacts/interacts
-it defines how stuff is decorated
-other toolkits/apps to be themed
Elements that cannot be reduced that are part of a theme/skin :
-IconSet
-Window Decor
-Module Decor
-Background
-Feel (break down more)
-size and orientation of windowbox (problem here: how to make that look independant)
-Menu
-Mouse (although this is something i cannot imagine _any_ user wanting to be touched)
-Animation settings
Insert non-formatted text here -foo -bar