Difference between revisions of "AfterStep Themes Discussion"
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+ | The whole terminology of themes/skins is full of misunderstandings, so everthing needs to be clearly defined, feel free to correct anything... | ||
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== Definition == | == Definition == | ||
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-theme engine (helps integrate user whishes and themer whishes) | -theme engine (helps integrate user whishes and themer whishes) | ||
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Revision as of 21:09, 13 February 2008
The whole terminology of themes/skins is full of misunderstandings, so everthing needs to be clearly defined, feel free to correct anything...
Definition
- a skin (Look in afterstep terminology) is a way to decorate elements a user has set up to be on his desktop
- a theme is a subject of composition and/or a distinct, recurring, and unifying quality or idea
Entities involved with theming
-user (what he wants and doesnt want to be changed) -theme (what themer wants so theme is an experience rather then simple cosmetic changes) -theme engine (helps integrate user whishes and themer whishes)
Theme objectives
-it defines where stuff lies on the desktop (as such any personal config is initself a theme) -how it reacts/interacts -it defines how stuff is decorated -other toolkits/apps to be themed
Elements that cannot be reduced that are part of a theme/skin :
-IconSet -Window Decor -Module Decor -Background -Feel (break down more) -size and orientation of windowbox (problem here: how to make that look independant) -Menu -Mouse (although this is something i cannot imagine _any_ user wanting to be touched) -Animation settings
Insert non-formatted text here -foo -bar