Difference between revisions of "AfterStep Themes Discussion"
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== Definition == | == Definition == | ||
<ul> | <ul> | ||
− | <li>a theme is a subject of composition and/or a distinct, recurring, and unifying quality or idea</li> | + | <li>a theme is:</li> |
− | <li> | + | <ul> |
+ | <li>a subject of composition and/or a distinct, recurring, and unifying quality or idea</li> | ||
+ | <li>a set of default settings, which may or may not be overridden by a user</li> | ||
<ol> | <ol> | ||
− | |||
<li>user may enforce his settings though (replacing theme settings with his settings as a whole), to keep him in control if he still needs to. | <li>user may enforce his settings though (replacing theme settings with his settings as a whole), to keep him in control if he still needs to. | ||
so either: merge gracefully and trust themer to make good decisions for you or discard that theme-aspect (module, menu, whatever) as a whole.</li> | so either: merge gracefully and trust themer to make good decisions for you or discard that theme-aspect (module, menu, whatever) as a whole.</li> |
Revision as of 16:08, 2 March 2012
The whole terminology of themes/skins is full of misunderstandings, so everthing needs to be clearly defined, feel free to correct anything...
Contents
Part of Discussion
so far users born2late and speedy0 have joined the discussion
Definition
- a theme is:
- a subject of composition and/or a distinct, recurring, and unifying quality or idea
- a set of default settings, which may or may not be overridden by a user
- user may enforce his settings though (replacing theme settings with his settings as a whole), to keep him in control if he still needs to. so either: merge gracefully and trust themer to make good decisions for you or discard that theme-aspect (module, menu, whatever) as a whole.
- a skin (Look in afterstep terminology) is a way to decorate elements a user has set up to be on his desktop, as such a skin is a subset of a theme
- user (what he wants and doesnt want to be changed)
- theme (what themer wants so theme is an experience rather then simple cosmetic changes)
- theme engine (helps integrate user whishes and themer whishes)
- it defines where stuff lies on the desktop (as such any personal config is in itself a theme)
- how it reacts/interacts
- it defines how stuff is decorated
- other toolkits/apps to be themed
- Background
- IconSet
- Decor (look -> MyStyles)
- Windows
- Window Buttons
- Menu (including MiniFolders)
- Modules
- Wharf
- Pager
- Winlist
- WinTabs
- banner
- Feel (FIXME : break down more)
- Keyboard actions
- mouse actions
- Module Decor
- size and orientation of windowbox (problem here: how to make that look independant)
- Animation settings
- Mouse pointer (?)
- Color Scheme
- Mouse speed and buttons
- Background -> by definition a very personal setting... 3 settings at least : dont_touch, theme(keep picture just make matching frame),replace
- Menu - switching on and off: mini-folders, recent, texture, unavailable.
- Feel - Not sure if this should be included or not. Very user-specific. What's the gain for the user?
- Sounds - based-on events, could have a sci-fi theme, Halloween theme, Simpsons theme, Elmo theme, etc.
- Modules - Should these be modified? These are very user-specific, and loading them can disrupt an existing setup. Should there be a warning when installing these? ...should be user definable imo...
- Animations - seven types offered. Can these even be theme-specific? Can additional ones be added? If not, should be decided by user. since the Animate Module is the right one to put opengl/bling support into this should stay in somehow.
Entities involved with theming
Theme objectives
Atomic Elements that cannot be further reduced that are part of a theme
Atomic Elements that cannot be further reduced that are´nt part of a theme
Things that are ambigious
This seem to be problematic sections for one of us: